Model
Quad
  • 06:44:22.681

    06:44:22.686
    Vertex Shader
    Compilation successful
    06:44:22.688
    Fragment Shader
    Compilation successful
    06:44:22.688
    Model/base
    Linking successful
    06:44:22.698

    06:44:22.699
    Vertex Shader
    Compilation successful
    06:44:22.700
    Fragment Shader
    Compilation successful
    06:44:22.701
    Quad/R2T
    Linking successful
  • Position:
    Target:
    Near Clipping Plane:
    Far Clipping Plane:
    Projection:
    Perspective FOV:
  • Mesh
    Position & Transform
    Position:
    Rotation Axis:
    Rotation Angle:
    Scale:
    Render Options
    Depth Test:
    Front Face:
    Face Culling:
    Blend Enabled:
    Blend Operation:
    Src Color Blend Factor:
    Dst Color Blend Factor:
    Src Alpha Blend Factor:
    Dst Alpha Blend Factor:
    Texture Filtering:
    Max. Anisotropy:
    Show Wireframe:
    Show World Coordinates:
  • attach to:
    attach to:
    attach to:
    attach to:
    attach to:
 
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